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Welcome to The Dynamic Life Game Homepage

Production Status

A few hundred lines of code per week, mostly on the weekend. Lots of learning. Building the game in Unreal Engine 5.2 now. Numerous balls in the air a waiting a slot to land in!

Current Version

DynLi_UE5.2_v0.1

Social and Contact

You can find us on Telegram as well as Discord There is also a github repo, but it's private for now until things stabilize. And if you really need to get in touch with me, you can always email Omolaud

Contributions

I'll always welcome assistance. However, until the engine is in a somewhat feature stable state, most of what I need is concept art creativity. Best place to start would be on the species list If you want to edit, contact me first on telegram or discord, then request access. Anonymous requests will of course be ignored. Document is changing rapidly too, and there are many gaps. The Event Dialog Tree is semi-firmly defined. I even wrote a Tutorial Example json file. Most of the associated data isn't near complete yet, so no characters, no species, no landscapes, no furniture or even bodyparts to rub together. However, that shouldn't stop you from poking your nose into the json example and getting an idea of how stories might be written in DynLi.